Monday, January 26, 2015

Jan/26/2015 Assassins creed Victory Do's and Dont's

Assassins Creed unity was the first Next gen Assassins creed game but it also held some humongous flaws and not just the gliches, this list is on what victory should correct and tweak

AC:V: Do

Bring back Sci-fi

One of unitys biggest failures in my mind was the lacking "Modern Day Story", in unity the "Helix Missions" felt like place holders instead of actualy achiving somthing (exept jail breaking an Absergo video game system) not to say I didnt like the missons, I would like a story with more importence.

More Armory options

One of my biggest let downs of unity was that the only decent Armor peices fill up the 3 bottom rows of armor, after a while you get bored of wearing the same coat and hood because its the only good armor peices. Also more color schemes or even a fully custom color sceme

Better Story in all

AC:Us story was abit weak, and the characters were not that like able (i dont care how many times you call me pisspot its not that funny) and thus lacking the connection between the player and the character which removes emotion from the game, it felt like they had a perfect scene to add emotion in places until they took it another way

Better co-op

When i heard unity had co-op the first question i asked is "can you play the co-op missons solo" and i was glad to hear yes, but when the game launched i was sadned by the fact that the Co-op missons are specified for a specific amount of players, Victory should have it adapt for the amount of players (One player less guards, 4 more guards) and have all side missons co-op but also single player.

Dont :

Disregard Beta Testing
Lets face it, if you have to give away a dlc originaly planned for sale as an appology, its probably bad, though most bugs have been fixed at the time, no one wants to stay up until 1:00 am to get home and discover they cant even play because they're graphics card isnt compatible. But if you disagree and like staying up until 1:00 am for no reason what so ever, i guess thats your opinion

Require Companion app for certain features
The stupidest thing i have heard of is requiring a companion app to open a chest!! Blackflags Kenways fleet was annoying but at least that was in the game.

Give them french acents
So I was thinking, if unity is set in France but has British acents. That must mean Victory which is set in england will have french acents
(Im not serious)

Sunday, January 25, 2015

1/25/2015 Assassins creed unity

Preface
Some of you may have seen my AssassinsCreed: Unity reveiw, but i am rewriting that because i have achived %100 sync, now thats out of the way lets begin.

Summery
ACU Was the first Next-gen exclusive AC game with some disapointments and in some cases living up to its promise, AC:U was was announced with a Army of promises and then launched with a vast array of gliches from Freezing to being able to not even launch the game, BUT I was suprised how much I did enjoy this, The Graphics were nice in their own style and the Controlled Ascent/Desent were useful when you get to the main story of the game i found myself bored, most of the game felt like a "Who done it" just searching  for Arnos Adoptive fathers killer and the modern day plot was absolutley horible, its fun to play the modernday missons just there is no point what so ever, however I found the side missions (Paris Stories, Social Clubs, Cafe Theatre) extreamly fun, and the collectibles addictive, Paris is a decent size with alot more buildings open than I expected, I also found the armory extreamley under whelming with few "Top of the line" Peices, The Color scemes are not vast enough either, but when it comes down to it I loved Unity.

Graphics
Back to graphics and they are quite a site, i wouldnt go as far to say that they are "lifelike" because of the yellow tint and the fog but they have theyre own style which i like

Rating
8.3/10

Thank you

Thursday, December 4, 2014

SDR #2 Remake (Assassins creed Victory Announced

On November 11th 2014 Ubisoft Montreal's 'Assassins Creed Unity' was released with a large amount of bugs, so much they are giving away the $20.00 DLC Assassins Creed: Dead kings. Now just under a month later the Gaming News website Kotaku has leaked the next game in the 'Assassins Creed' franchise, 'Assassins Creed: Victory' set to be in Victorian-Era London, England (That ranges from 1830s to 1901 most likley late 1800s from the apearance of electricity), and it will be running of a modified version of Ubisoft's engine "Anvil Next" used in 'Assassins Creed: Unity', the most notable change is it will not be developed by Ubisoft Montreal instead it will be developed by Ubisoft Quebec as announced Summer 2014

Ubisoft Quebecs comments on the leak
"It is always unfortunate when internal assets, not intended for public consumption, are leaked. And, while we certainly welcome anticipation for all of our upcoming titles, we're disappointed for our fans, and our development team, that this conceptual asset is now public. The team in our Quebec studio has been hard at work on the particular game in question for the past few years, and we're excited to officially unveil what the studio has been working on at a later date. In the meantime, our number one priority is enhancing the experience of Assassin's Creed Unity for players ".

There are Multiple features confirmed with pictures lets begin.

The first things i want to be talking about is the features that will be returning and apear to be returning,
It is already confirmed via Pictures that the customization options will be returning with a few slight changes instead of customization options being in the pause menu it looks as if you have to go to an actual shop instead(Shown in Image 3), it also looks like the crowds will be returning from the images shown below. No news on "Parkour Up" and "Parkour Down". Now to the new features, the biggest feature revealed so far is the "Grapling Hook" that is an item that you will be able to carry around (Seen in image #2), no news on how this will exactley how it will work but when it is revealed we will update. Finnaly we talk about the final feature Carraige/Train top Battles which is pretty much what it sounds like, No news on how this will be implemented,
 I was thinking that it may be a failed BlackBox misson (Optinal missons to unlock Escapes, Special Assassinations, or Distraction). To close off the topic we will talk about the graphics which look to be a deffinate upgrade (especially seen in image #1's Sunset).  Please reply in what you think or what you would like to see in the game

LOGO



IMG#1

IMG#2
IMG#3
IMG#4
   (Why is there an XP bar at the right of the Mini map)

Expected Rating
4.2/5
Assassins Creed Unity Reveiw
Kotaku's Original post





Sunday, November 16, 2014

NTGR #1 Assassins creed Unity, Nov 15th 2014




Summary
AssassinsCreed:Unity is a fun game but lacking in parts the Graphics and gameplay are very good but the main plot seems to drag along at time just going from one misson to the next (See more in Plot Section)

Plot
The main plot puts you in the hood of Assassin "Arno Victor Dorian" whose father dies when he at the age of 8 so he is taken in by a templar, and events lead to events and arno ends up in the Assassins, The begining of the game is very cool up until about sequence 4 then it seems the missons just start getting more boring and the same thing over and over until it hits about sequence 8 then the strings start connecting and it gets better, I found it kind of confusing at times because you just keep going back and forth,  although its not as intresting as the other Assassins creed games it is enjoyable at times.

Graphics & Audio

The engine and graphics are superb by far besting blackflags the audio also sound better but when it comes to themes and music its not very memorable, mostly because theres only music at certain spots ("Cut scenes, 1 minute into the main menu, Certain Missons, and fights") but it sounds and looks like a complete over haul

Gameplay
This game by far out does previous games the 3 main pillars of the game have been redone Stealth, Parkour, Combat. For the stealth they finaly added a crouch button and wall hug that can be used for a cover the cover these make stealth alot more interesting and fun, now it is no longer the games falt you got caught they also borrowed the "Last Known Position" from SplinterCell and it makes it much eaiser to lure enemies, the second parkour is alot more fun also now instead of straight up a wall just to jump in a hay stack you can use a much more horizontal aprouch with the "Parkour Up" and "Parkour Down" Buttons it makes it alot eaiser to get down from buildings but best of all you look awesome doing it, they also added the "High Ground" Feature is any one noticed if your standing at the top of a Sychronization point in AC:3 and 4 you can see the icons for all the locations around you, now if your on a roof top you can see all the buildings around you icons on screen, this brings us to Combat they have changed this alot also basicly now the parry cant be insta-kill counter attack now you can only attack and no more chaining kills its very hard to explain but one major thing i dont like about the combat is now all you need is an amazing weapon. They also added a new stealth weapon "The Phantom Blade" its a wrist mounted crossbow but the ammo is so expensive its rarly worth the hastle.

Customization
They have added aton new customizaztion options now your can change most thing about your Assassin (Hood, Chest, Gauntlet, Waist, Legs, Colors) Most of those are pretty self explanitory but there is one disapointing thing the "Colors" isnt like you get to choose the color of your hood and other items its preset Color Pallets, I found that very anoying and kinda missleading since when the game was anounced they had a "Make your Assassin" Program on their Website, but its not that bad the pallets are actualy pretty good

Size
The game is huge it has alot of side quests and the city is humongous

Rating
7.5/10



Buy Assassins Creed Unity on Amazon